Action Resolution Card

Print, laminate, and hold in hand during the session. This is the core mechanic you run whenever the IC proposes a containment action.


When the IC Orders an Action

Use this framework when no pre-built action card matches the IC’s action. If a matching action card exists, pull it instead – skip to step 4 (roll) and read the outcome from the card.

1 β€œWhich team owns this?” Team lead answers. They assess the action.

2 β€œWhat’s the difficulty?” Team assesses: Easy (5+) / Medium (10+) / Hard (15+)

3 β€œWhat happens if it goes wrong?” Team states the specific risk.

4 Roll d20 + modifiers

5 Read the outcome:

  • Success (meet or beat target) = Action works as intended.
  • Partial (miss by 1-3) = Action works, BUT the risk they named happens too.
  • Failure (miss by 4+) = The risk they named happens. Action does not succeed.
  • Critical (natural 20 or beat by 8+) = Action works perfectly + bonus insight.

6 IC updates the whiteboard.

Modifiers

Condition Modifier
All 3 teams briefed before action +2
Team provided written rationale +1
Team identified this specific risk in advance Advantage (roll twice, take higher)

When to Roll – When NOT to Roll

Roll when the action has meaningful risk AND uncertain outcome. Examples: isolate a server, revoke a credential, take a system offline, share IoCs.

Don’t roll when the action is information gathering or has no consequence for failure. Examples: check SIEM logs, read an artifact card, brief a team, write a status report.

Rule of thumb: β€œDoes this action have a consequence if it fails?” If yes, roll. If no, it just happens.