Game Configuration Worksheet

MALWARE & MONSTERS - GAME CONFIGURATION WORKSHEET


QUICK SELECT TEMPLATE (or configure manually below):

Template selected: _______________________ (or β€œCustom”)

Target Time Available: __________ minutes


MAJOR TIME IMPACT - Choose These First

These are your time budget levers - they have the biggest impact on session length:

Number of Rounds:

Actions per Player:

Base Time Estimate: __________ minutes


MODERATE TIME IMPACT - Fine-Tune Your Target

These options adjust how rounds play out:

Investigation Structure:

Response Structure:

Team Size:

Time Adjustments: __________ minutes


MINOR TIME IMPACT - Polish the Experience

These add small adjustments:

Success Mechanics:

Debrief Length:

Turn Timer:

Final Time Estimate: __________ minutes


COMPLEXITY OPTIONS - No Time Impact (Choose Freely)

These affect challenge and realism, not time. Choose based on player experience level:

Attack Complexity:

Evidence Type:

Red Herrings:

Containment Clarity:

NPC Count:

Badge Tracking:

Reference Materials:


FINAL TIME CALCULATION

Gameplay: __________ minutes Setup: __________ minutes (5 min small / 10 min standard) Buffer (15%): __________ minutes

TOTAL ESTIMATED TIME: __________ minutes


NOTES & REMINDERS

  • Templates: Pre-configured starting points, adjust options as needed.
  • Evolution mechanics: ALWAYS ENABLED (core M&M feature).
  • Full storytelling: ALL configurations use complete hooks/NPCs/context.
  • Complexity options: Adjust for player experience, not time constraints.

Example Filled Worksheets

Example 1: Quick Demo (35-40 min)

QUICK SELECT TEMPLATE: Quick Demo

Target Time Available: 40 minutes


MAJOR TIME IMPACT:


MODERATE TIME IMPACT:


MINOR TIME IMPACT:


COMPLEXITY OPTIONS:


FINAL TIME CALCULATION: Gameplay: 5 minutes Setup: 5 minutes (small team) Buffer (15%): 5 minutes TOTAL ESTIMATED TIME: 35 minutes


Example 2: Lunch & Learn (75-90 min)

QUICK SELECT TEMPLATE: Lunch & Learn

Target Time Available: 90 minutes


MAJOR TIME IMPACT:


MODERATE TIME IMPACT:


MINOR TIME IMPACT:


COMPLEXITY OPTIONS:


FINAL TIME CALCULATION: Gameplay: 50 minutes Setup: 10 minutes (standard team) Buffer (15%): 9 minutes TOTAL ESTIMATED TIME: 69 minutes (adjust to 75-90 min with flexible debrief)


Example 3: Full Game (120-140 min)

QUICK SELECT TEMPLATE: Full Game

Target Time Available: 130 minutes


MAJOR TIME IMPACT:


MODERATE TIME IMPACT:


MINOR TIME IMPACT:


COMPLEXITY OPTIONS:


FINAL TIME CALCULATION: Gameplay: 100 minutes Setup: 10 minutes (standard team) Buffer (15%): 15 minutes TOTAL ESTIMATED TIME: 125 minutes


Example 4: Advanced Challenge (150-170 min)

QUICK SELECT TEMPLATE: Advanced Challenge

Target Time Available: 160 minutes


MAJOR TIME IMPACT:


MODERATE TIME IMPACT:


MINOR TIME IMPACT:


COMPLEXITY OPTIONS:


FINAL TIME CALCULATION: Gameplay: 110 minutes Setup: 10 minutes (standard team) Buffer (15%): 18 minutes TOTAL ESTIMATED TIME: 138 minutes (adjust to 150-170 min with flexible debrief and complexity)