Game Configuration Worksheet
MALWARE & MONSTERS - GAME CONFIGURATION WORKSHEET
QUICK SELECT TEMPLATE (or configure manually below):
Template selected: _______________________ (or βCustomβ)
Target Time Available: __________ minutes
MAJOR TIME IMPACT - Choose These First
These are your time budget levers - they have the biggest impact on session length:
Number of Rounds:
Actions per Player:
Base Time Estimate: __________ minutes
MODERATE TIME IMPACT - Fine-Tune Your Target
These options adjust how rounds play out:
Investigation Structure:
Response Structure:
Team Size:
Time Adjustments: __________ minutes
MINOR TIME IMPACT - Polish the Experience
These add small adjustments:
Success Mechanics:
Debrief Length:
Turn Timer:
Final Time Estimate: __________ minutes
COMPLEXITY OPTIONS - No Time Impact (Choose Freely)
These affect challenge and realism, not time. Choose based on player experience level:
Attack Complexity:
Evidence Type:
Red Herrings:
Containment Clarity:
NPC Count:
Badge Tracking:
Reference Materials:
FINAL TIME CALCULATION
Gameplay: __________ minutes Setup: __________ minutes (5 min small / 10 min standard) Buffer (15%): __________ minutes
TOTAL ESTIMATED TIME: __________ minutes
NOTES & REMINDERS
- Templates: Pre-configured starting points, adjust options as needed.
- Evolution mechanics: ALWAYS ENABLED (core M&M feature).
- Full storytelling: ALL configurations use complete hooks/NPCs/context.
- Complexity options: Adjust for player experience, not time constraints.
Example Filled Worksheets
Example 1: Quick Demo (35-40 min)
QUICK SELECT TEMPLATE: Quick Demo
Target Time Available: 40 minutes
MAJOR TIME IMPACT:
MODERATE TIME IMPACT:
MINOR TIME IMPACT:
COMPLEXITY OPTIONS:
FINAL TIME CALCULATION: Gameplay: 5 minutes Setup: 5 minutes (small team) Buffer (15%): 5 minutes TOTAL ESTIMATED TIME: 35 minutes
Example 2: Lunch & Learn (75-90 min)
QUICK SELECT TEMPLATE: Lunch & Learn
Target Time Available: 90 minutes
MAJOR TIME IMPACT:
MODERATE TIME IMPACT:
MINOR TIME IMPACT:
COMPLEXITY OPTIONS:
FINAL TIME CALCULATION: Gameplay: 50 minutes Setup: 10 minutes (standard team) Buffer (15%): 9 minutes TOTAL ESTIMATED TIME: 69 minutes (adjust to 75-90 min with flexible debrief)
Example 3: Full Game (120-140 min)
QUICK SELECT TEMPLATE: Full Game
Target Time Available: 130 minutes
MAJOR TIME IMPACT:
MODERATE TIME IMPACT:
MINOR TIME IMPACT:
COMPLEXITY OPTIONS:
FINAL TIME CALCULATION: Gameplay: 100 minutes Setup: 10 minutes (standard team) Buffer (15%): 15 minutes TOTAL ESTIMATED TIME: 125 minutes
Example 4: Advanced Challenge (150-170 min)
QUICK SELECT TEMPLATE: Advanced Challenge
Target Time Available: 160 minutes
MAJOR TIME IMPACT:
MODERATE TIME IMPACT:
MINOR TIME IMPACT:
COMPLEXITY OPTIONS:
FINAL TIME CALCULATION: Gameplay: 110 minutes Setup: 10 minutes (standard team) Buffer (15%): 18 minutes TOTAL ESTIMATED TIME: 138 minutes (adjust to 150-170 min with flexible debrief and complexity)